#ifndef GAME_H
#define GAME_H

#include "Shape.h"
#include "Sprite.h"
#include "BaseGame.h"

class  Game : public BaseGame
{
	Shape shape;
	Sprite sprite;

public:
	//Game();
	bool OnStart(Graphics& g);
	bool OnUpdate();
	void OnDraw(Graphics& g);
	void OnShutDown();
};

#endif